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Posted Mar. 14th 11:18
AM - ChrisRPG
Just a small update. I got an Email from SpSpiff who is translating
the scriptrs for Dragon Quest 1 and 2. He is the translator behind
Byuu's Dragon Quest 5 translation. The number of scripts are 5
blocks at 248 KB. So its not that bad. He is on the 4th block
now. And I have been trying to come up with a hack that would
make it so I don't have to insert all the script manually. Thanks
to Dark Force's idea. Also, Ive done a few small fixes to the
game in the meantime. So things are progressing nicely, but no
screenshots or visuals to show it yet.
Posted Mar. 2nd 10:13
AM - ChrisRPG
Just a note to say thanks to Pendy
at Dragon Quest News Network
(DQNN). It was Pendy's idea to have us hosted on the Alefgard
network. I also added them to the links section. They have the
best info on anything Dragon Quest/Dragon Warrior. So thanks again!
I have moved the animated pic from Dragon Quest 1 and 2 to HERE
(our dq12 project page). And I'm updating what has been done and
what needs to be done. The page should be done by next week. Also
I stated before that the 2 line items in battle were fixed. But,
they are not working 100% yet. I found a bug that's very hard
to fix, so I've moved on to other things in the project to get
it closer to a beta release. I also want to say thanks to Dark
Force from DeJap!
(By the way their site is back up!) When he was helping me out
a while back I had sent him all my files. So now I have my Kanji
table back. And because of that was able to redump the scripts
and send them off to SpSpiff, who has a full English translation
already. He just has to copy and paste the English. (Not as easy
as it sounds.) If all is well with the scripts, when I get them
back I'll start inserting it. But I may have to insert it manually,
because of the way that the pointers and control codes are embedded
in with the text. So be patient my little Drakees, it will get
done. If someone reading this has a high level skill in 65816
ASM and C/C++ and can come up with a better way to accomplish
the insertion, please notify me HERE.
While I'm in the thank you mood... thank you to Gideon
Zhi for all your advice on various stuff! And, thank
you to Byuu who has helped
me out a lot! And Squall for
his intensive testing, and wonderful ideas.
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